Relicblade, the medieval fantasy game created by Sean
Sutter, has become one of my favorite skirmish game sets thanks to the mechanics
of its rules, the ease of having all the characteristics of the characters
summarized in a delicious handmade illustrated reference card, the quality and details
of its miniatures (with a very “Disney's Black Cauldron” design) and much more.
With Relicblade, you only needs a handful of figures for
each side to enjoy a while in the
different and varied adventures that propose their scenarios or campaigns.
The new
Kickstarter campaign,
which I have not been able to resist, will bring two new bands to the universe of
Relicblade, enriching the universe of the game and the variety of its
miniatures and settings
First the arrival of the wild elves and tree men of the kingdom of Lostwood, who form
a new band which will make use of the powers of nature to fight for good.
The second gang is the race of the Moldorf dwarves, who live underground and suspects that on the surface
there is an inhabited world that is worth exploring and conquering.
Participate in the kickstarter is a good way to introduce
yourself in the growing community of players that form the universe of
Relicblade and discover an elegant and different game system born from the
imagination of its creator and the increased support of a devout community of players,
away from other game systems offered and supported by powerful commercial
brands. Relicblade is in every way (design rules and miniatures, illustrations,
marketing, bagging and shipping of the products!!!) the result of a dream come
true by its creator, Sean Sutter.
But hurry up because the campaign ends next December 9!
To mitigate the impatient arrival of the new kickstarter
bands I’ve send my heroes of the Lone Guard into a quest in a mysterious
catacombs to search for treasures guarded by deadly traps and Battle Pigs,
declared enemies of human race.
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A quest into the unknown |
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The daring heroes |
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The feared enemies |
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First steps into the menacing maze
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Rush to the combat |
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First clash
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Painful losses |
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Sudden ambushes |
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Useful magic items |
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Deadly traps |
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"Yes, wonderfull things" |